Introduction to Bevy
Embark on your game development journey by creating a captivating splash screen. In this section, you will:
- Set up a new Bevy application
- Integrate essential plugins
- Develop a system to spawn entities with components
- Use states to minimize boilerplate code
- Refactor your codebase with plugins for better organization
Switch to the branch:
git checkout 05-intro-to-bevy